It isn't just Direct X that is the problem. GL offers similar issues both under Microsoft OS platforms and Mac and Linux Platforms. The single thread methodology that is.
As for SSDs I agree with you, OCZ is crap. We use SSDs for SANS and the like. Samsung and Intel were the best performing and longest life. They also cost a pretty penny. I will expand your SSD commentary by saying, not all SSDs are equal, even within a brand. There are good chips and there are cheap chips. There are good fast chips and there are cheap fast chips. Finding a GOOD drive can be a challenge as both intel and samsung use cheap fast chips on cheap fast consumer drives. As with all things there are tiers to products. You want the GOOD Fast Chips, and that will cost you, but it will have the highest reliability and lifespan.
As for SSDs I agree with you, OCZ is crap. We use SSDs for SANS and the like. Samsung and Intel were the best performing and longest life. They also cost a pretty penny. I will expand your SSD commentary by saying, not all SSDs are equal, even within a brand. There are good chips and there are cheap chips. There are good fast chips and there are cheap fast chips. Finding a GOOD drive can be a challenge as both intel and samsung use cheap fast chips on cheap fast consumer drives. As with all things there are tiers to products. You want the GOOD Fast Chips, and that will cost you, but it will have the highest reliability and lifespan.


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