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battlefield hardline
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Mo' BBs.Comment
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BF3/BF4 is much more sophisticated game than COD. If you want semi realism and learn useful skills like land NAV, with a functional compass WIHTOUT OUTTA BONDS BS.
Play Arma-3
Last edited by Tacit Blue; 02-20-2015, 5:54 PM."All that is complex is not useful. All that is useful is simple."
Mikhail Kalashnikov *...Comment
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I have to say BC2 was the best one to date. BF3 was ok and never got into BF4 at all.Battlefield 1942: 2002
Battlefield Vietnam: 2004
Battlefield 2: 2005
Battlefield 2142: 2006
Battlefield Bad Company: 2008
Battlefield Heroes: 2009
Battlefield Bad Company 2: 2010
Battlefield pay2win: 2011
Battlefield 3: 2011
Battlefield 4: 2013
They've skipped a few years in releases for the battlefield franchise, and that's not including 1943. The only reason 2014 was skipped was Hardline got delayed due to BF4 drawing so much attention for being broken that between BF4 and SimCity the shareholders were pissed. I like the BF series as well, but there is no change I'm buying another one till it's been out at least a couple of months and doesn't have the problems BF4 had(or the problems that BF3 had that were never fixed and made their way into 4). As far as how often the games are released and being the new CoD... it's been pretty close for a while already.http://govnews.ca.gov/gov39mail/mail.php
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Thank your neighbor and fellow gun owners for passing Prop 63. For that gun control is a winning legislative agenda.
https://www.youtube.com/watch?v=Z6Dj8tdSC1A
contact the governor
https://govnews.ca.gov/gov39mail/mail.php
In Memory of Spc Torres May 5th 2006 al-Hillah, Iraq. I will miss you my friend.
NRA Life Member.Comment
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My comment had nothing to do with realism. EA/DICE screwed up 4 by shipping a barely functional game, with multiple patches introducing even bigger issues sometimes. Activision recycling content in CoD doesn't have anything to do with realism either, I was referring to textures, models, and sounds being re-used.
Neither BF or CoD attempt to be realistic, so comparing them to Arma is silly. That's like trying to compare Ace Combat(some nutjob on this forum actually tried to call that a sim) to the old Microprose sims or even MS Flight Sim.Comment
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I see what your saying. BF4 was only meant to showcase the new " frost bite engine" with added weather and lighting effects, but overall in my opinion not vastly different than BF-3. I was initially in disagreement about your comment about COD, COD was okay up until the first black ops. But It's made mostly for a younger audience of gamers.My comment had nothing to do with realism. EA/DICE screwed up 4 by shipping a barely functional game, with multiple patches introducing even bigger issues sometimes. Activision recycling content in CoD doesn't have anything to do with realism either, I was referring to textures, models, and sounds being re-used.
Neither BF or CoD attempt to be realistic, so comparing them to Arma is silly. That's like trying to compare Ace Combat(some nutjob on this forum actually tried to call that a sim) to the old Microprose sims or even MS Flight Sim.
When you said " don't think Activision screwed up anywhere near as badly as EA/DICE did with BF4" that's where my disagreement started with you begun.Last edited by Tacit Blue; 02-21-2015, 12:06 AM."All that is complex is not useful. All that is useful is simple."
Mikhail Kalashnikov *...Comment
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+1 on BC2. BC2's hardcore mode team rush is probably my #1 all time best FPS. Almost perfect balance in terms of "realism" vs arcade, but perhaps too good in a sense. Play it enough, and you could tell in two minutes whether your team was any good or just sniper bait.Comment
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Sorry, not sorry.
🎺

Dear autocorrect, I'm really getting tired of your shirt!Comment
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I found the Hardline beta to be a hell of a lot of fun. More fun that BF4, but less than BF2 and BF3. I think that the lack of so many explosives, the return to assymetrical weapons for the teams (at least until you get the proper unlocks), the improved map (you can now see elevation differences, and when teammates are firing, for example), the vehicle handing, seemingly higher bullet velocities (probably just better netcode), and the new game modes make for a great take on the BF franchise.
edit: My main problem with it are that the Hotwire mode is quickly. Quickly. Quickly. Going to devolve into a mine/C4-fest.Last edited by essjay; 02-21-2015, 9:52 AM.Comment
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Activision launched a boring re-hash of a game that was mostly functional.I see what your saying. BF4 was only meant to showcase the new " frost bite engine" with added weather and lighting effects, but overall in my opinion not vastly different than BF-3. I was initially in disagreement about your comment about COD, COD was okay up until the first black ops. But It's made mostly for a younger audience of gamers.
When you said " don't think Activision screwed up anywhere near as badly as EA/DICE did with BF4" that's where my disagreement started with you begun.
EA launched a broken game that didn't even work consistently on consoles, introduced worse crash bugs with patches, made some maps unplayable for weeks at a time, had graphical glitches causing map textures to flash(unplayable), audio glitches(would just disappear, or on some maps sound effects would run in a loop till the game crashed), failed miserably at the shooting aspect of a first person shooter(you could dump a 30 round mag into a player from 5' do no damage and then get knifed), introduced a broken counter-knife mechanic that due to their sloppy netcode wouldn't work since a player in front of you would suddenly be behind you, had frequent outages on their portal page for the first couple of months(which was the only way to play the game), released server side patches with no patch notes that resulted in server crashes if games lasted for more than a few minutes resulting in a loss of player progression, had the servers running at such a piss poor tick rate that even if you had under 20 ping it didn't matter due to the 10hz tick rate so you might as well have had 100, had reticle movement that didn't even match the shot pattern from any of the weapons(reticle moves left due to recoil, but the next shot goes right for some reason), took 6 months to fix the ADS bug that forced you to stop shooting from the hip before using ADS or you'd be stuck with hip fire spread while ADS, left player hitboxes standing so even though the player was dead on the ground they would still act as an invisible bullet shield, gave the UCAV a 5 second reload from the ammo box(so you could end a game with a K/D of 40:0 without ever leaving the spawn area, at least they changed that later to 45s reload), jets getting stuck in the ceiling like someone shoving a pencil into some jello, spawn issues preventing respawn till you left the game and joined another, memory issues causing the game to crash when attempting to load a level, etc.
I have yet to see activision ship a CoD game that busted and leave it like that for a year plus. When it worked, it was fun. The problem was that half the time it was a crap shoot of whether or not the game would actually work. Again, nothing to do with realism or a lack of. Because EA allowed BF4 to ship in the state that it did(I didn't even bring up balance issues, map problems with some game modes, the nade spam, etc.) there is no way in hell I would be willing to trust them with BF:H at launch. Heck, then there was that whole Ronku mess with EA paying people to post positive youtube videos for BF4 without telling viewers that the videos were sponsored by EA(that's why you see "sponsored by RONKU" now on some videos for EA games). Then there was the promised commander mode app that didn't launch for months, the vet packs that took months to give to players, the server screwup that prompted DICE to "apologize" by giving players a 3x scope for the 1911, the week of double xp because "we're sorry", and so on.Last edited by Merc1138; 02-22-2015, 5:46 PM.Comment
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