Just jailed my first O/U, is there anything I need to know? The Do's and Dont's maybe. Thanks for the info / advice......
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Just jailed my first O/U - What do I need to know?
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I like a wider pattern like Modified in my top barrel for the first shot - usually closer in on birds or clays - and then Full choke in the bottom barrel for the 2nd in a double or finishing off a light hit, either of which will probably be a little further away than the first shot.
Some guys shoot bottom barrel first. Whichever you do, remember which chokes are in which barrels.I don't shoot because I like guns, I shoot because I hate paper.
There's a mistaken impression that conservatives don't like the environment. We do, we love the environment. We just call it the outdoors and we go there to kill stuff.
-PJ O'RourkeComment
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I shoot top barrel first.
Over/Under = First shot over top as it's climbing, second shot under as it's descending. That's for clays of course, which are predictable.
Personally, I have a beutiful Beretta that I only use for clay birds anymore. I've left too many birds in the field because I didn't have a third shell.Originally posted by jonnyt16I know the safety nazis will kill me for this, but there's nothing like a mag dump of .223 tracer rounds at night out of your AR with a little bit of firewater in your system. Man what a feeling!Comment
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Well......that's a good question. I am going to say ALL plus maybe some dove or quail. This is going to sound stupid.....but I have to ask. I know it has been explained to me before, but whats the difference?Comment
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I would recommend that you start with either Skeet or Trap, see which you like best. Then move on to Sporting Clays (Most fun, but most challenge) which is sort of a combination of Skeet,Trap and whatever.Comment
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Trap:
Trap is the oldest of the shotgunning games. Its name comes from the fact that live pigeons (the game's original target) were held in box-like "traps".
A standard Trap field (as defined by the Amateur Trapshooting Association, the game's sanctioning organization) is laid out like five spokes radiating from the hub of a wheel. The trap machine is located at the "hub." Each of the five shooting stations is located on a "spoke" 16 yards from the hub. Each station is located three yards apart. Further, there are markers along the "spoke" indicating the yardage from the trap from 16 through 27 yards.
The trap machine, located in a partially buried trap-house at the "hub" of this wheel-like layout, launches standard clay targets anywhere within 22-degrees to the right or left of the machine's center. The machine oscilates at random, so the shooter never knows whether the target will fly to the right, left, or center. It is calibrated to launch the targets at approximately 41 miles-per-hour, with a trajectory that places them between 8 and 12 feet above the ground at a distance of 10 feet downrange of the trap, and no less than 48 nor more than 52 yards out.
A Trap squad may include up to five shooters, each shooting anywhere from 16 to 27 yards back from the trap-house depending upon their handicap. At the beginning of a round each shooter, taking turns, shoots five rounds from their station. After all five shooters have shot, they move (from left to right) to the next station where this process is repeated. At the end of a round each shooter will have shot five rounds from each of the five stations for a total of 25 rounds per shooter.
A trap-puller/scorer (the individual--not part of the squad--who activates the trap machine by remote control upon hearing a squad member's command to "Pull") officiates over the round. After the first five shots are fired by each squad member, the puller/scorer will call out "Change" and then the scores, e.g., "1-4, 2-3, 3-1, 4-5, 5-2" meaning that the first shooter broke four, the second three, etc. In order to score a "hit" on a target, the shooter MUST knock off a VISIBLE piece of it. What constitutes a "visible" piece is often a subject of considerable (and sometimes heated) discussion between a shooter and the puller/scorer. If the latter doesn't see the target break (or see the contested "piece") he/she will call it "Lost."
The pace of Trap is fast, and you must be ready to shoot as soon as your turn comes up; however, as a matter of courtesy the gun is not loaded until the shooter two stations before you has called for his/her bird. Guns are UNLOADED and the action OPEN when moving between stations.
Trap-shooters are ranked based upon the percentage of the targets they break over time. For example, according to the ATA a "AA" shooter will break 97% or better of his/her targets. That's good shooting!
The guns used are typically 12-gauge; however, smaller gauges may be used in some events. The problem with the smaller gauges is that their decreased shot charges are a competitive handicap. No gauges larger than 12 may be used. Most often you will find competitors using specialized single-shot guns, over/unders (for doubles Trap), and semi-automatics (used for singles and doubles).
The maximum allowable load is three dram-equivalents of powder pushing no more than 1.125 oz. of shot, and only lead shot is allowable, with the largest pellet size being 7.5.
If you like fast, disciplined shooting, and can match the temperment and timing of your squad-mates, then give Trap a try. Incidently, if you want to see the best-of-the-best in Trap-shooting, then attend the Grand American (it's the World Series of Trap-shooting!).
Skeet:
"Skeet" is name of a specific shotgunning game created after the turn of the 20th century by three hunters: C.E. Davies; his son, Henry Davies; and William H. Foster (then editor of the National Sportsman magazine). Originally called "Round The Clock," the field was laid out in a circle 50 yards in diameter, with shooting stations at each "hour" position. The trap was placed at 12 o'clock and threw its targets toward the 6 o'clock position. Each shooter fired two rounds from each of the twelve "hour" stations around the circle. Then a final shot from the center of the circle at a target flying overhead.
Needless to say, this field arrangement used up a substantial amount of land. Then there was the problem of falling shot...everywhere (on spectators, on automobiles, on livestock, etc.). The Davies and Mr. Foster soon revised the field layout to a semicircle, and incorporated two traps: one located at 3 o'clock (called the Low House trap because its targets are launched from three feet above the ground) and the other at 9 (called the High House trap because its targets are launched from 10 feet above the ground). They also went to eight shooting stations. Station One is directly under the High House; Station Seven is directly under the Low House; Stations Two through Six are on the arc of the semi-circle at the eight o'clock through four o'clock positions. Now draw a straight line between the High and Low Houses; Station Eight is located at its midpoint.
Each shooter starts at Station One. At Stations One, Two, Six, and Seven the shooter is presented with four targets: singles from the High House and Low House (respectively), and a pair of doubles launched simultaneously from the High and Low Houses. At Stations Three, Four, and Five the shooter is presented with single targets, first from the High House, then the Low House. At Station Eight singles are again presented, first from the High House, then the Low. Skeet is shot in four gauges: 12, 20, 28, and .410. Guns used include pumps, semi-automatics, and over/unders.
Incidently, the name "Skeet" was coined by Mrs. Gertrude Hurbutt of Dayton, Montana, and is derived from the Scandanavian word for "shoot." If you haven't alredy done so, give this game a try, it's fun.
Hope this helps.
Good luck, and good shooting!Comment
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Try them all, but do agree that sporting clay is probably the most challenging and fun. I started off with sporting clays but found my score steadily improving once I took up skeet as well. They all reinforce each other.
As mentioned earlier, shoot as often as possible and look at the bird/clay and not the sight/bead. You may want to take a lesson or two to get the fundamentals down - it'll save you money, and a bit of frustration, in the long run.
Lastly, be forewarned, shooting at a moving targets (and seeing it break) is highly addictive. Many college savings plans and marriages have been put through the test
Good luck and it'll be fun.Comment
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Thanks for breaking it down. I will be saving this Thread for informational purposes....lolComment
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Trap seemed pretty easy, although I have only shot it 4-5 times...but that 5 stand is a tricky mofo. I haven"t worked up the nerve to stand up there and miss in front of everybody yet. With trap I usually miss 3-4/25, except the very first time out when I went with an 18" 12 gauge like a doofus. Now I shoot an SP1(my bird gun) and that thing is so on point it blows me away.
Sorry if I missed it, what did you get OP???
and congrats!Last edited by guns4life; 08-14-2013, 9:42 PM.sigpic
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Mossberg Silver Reserve II Field......I know it's not a high end O/U but I read a bunch reviews on different sub $1000 guns then went to three or four shops and handled several.....picked the one that felt the best in my hands and on my shoulder.Comment
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NRA Patron Member
I've written up my ongoing adventures as I learn to hunt.
Yes, you CAN fit a case of shotgun shells into a .50cal ammo can.
I think i found an optimal solution for ammo can labeling.
I made this target for the NRA's Marksman pistol test. I think it's a lot better than the paper plate they suggest.Comment
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