So wind drift and the trigonometry behind it can be confusing for shooters that do not have a math background. I put this together to help depict the math behind the physics of wind drift. I put this together because when to use sin or cos can be confusing if you do not understand what is going on. Many people hear of cosine and think it should be used indiscriminately. But, using the incorrect trigonometric function will yield an incorrect result.
This is simply the physics of wind and vector components. In real life your projectile will most likely not experience one simple and steady wind on its path to the target. It will most likely experience a few vectors, so this is not an exact science all the way to impact, but this can clarify how wind angles truly affect a projectile.
The purpose of this to help new and interested shooters understand the subject, math, and the physics of wind drift. It is not a cure all approach to making a wind call, as a range will have many varying winds on the path down range.
Basically think of viewing yourself, the target, and the wind as a right triangle, as viewed from above. Remember back to the Pythagorean theorem and that a^2 + b^2 = c^2 (^2 means "squared")
Trigonometry uses angles to determine one of these components based off an angle within the triangle. In our case the angle will be in reference to the wind direction.
Now, think of that triangle being superimposed on a Cartesian coordinate system(x, y graph). Wind can be broken down into unit vectors. What this means is that the wind value affecting the x component can be calculated as well as the y component. Since only one of these values affect lateral drift, we only need to treat wind in regards to that, since that is the component of the wind that will affect our projectile.
As they say, a picture is worth 1000 words. So, here is 2000 more words consolidated into some images. Again, the take away of what we are doing is vector anaylsis to find the component that affects drift experienced by wind since this is a different value than a measured wind at an angle.

Now, you're creating a simple equation to solve for the component that affects left and right drift. Sin=opposite/hypotenuse so plug in these numbers and solve for the desired side. Basic formula if you're measuring the wind at your position:
(wind experienced)sin(angle of wind)=(wind value for hold) Use this wind value for your true hold.

If you're referencing wind with respect to the target, use this method:
This is simply the physics of wind and vector components. In real life your projectile will most likely not experience one simple and steady wind on its path to the target. It will most likely experience a few vectors, so this is not an exact science all the way to impact, but this can clarify how wind angles truly affect a projectile.
The purpose of this to help new and interested shooters understand the subject, math, and the physics of wind drift. It is not a cure all approach to making a wind call, as a range will have many varying winds on the path down range.
Basically think of viewing yourself, the target, and the wind as a right triangle, as viewed from above. Remember back to the Pythagorean theorem and that a^2 + b^2 = c^2 (^2 means "squared")
Trigonometry uses angles to determine one of these components based off an angle within the triangle. In our case the angle will be in reference to the wind direction.
Now, think of that triangle being superimposed on a Cartesian coordinate system(x, y graph). Wind can be broken down into unit vectors. What this means is that the wind value affecting the x component can be calculated as well as the y component. Since only one of these values affect lateral drift, we only need to treat wind in regards to that, since that is the component of the wind that will affect our projectile.
As they say, a picture is worth 1000 words. So, here is 2000 more words consolidated into some images. Again, the take away of what we are doing is vector anaylsis to find the component that affects drift experienced by wind since this is a different value than a measured wind at an angle.
Now, you're creating a simple equation to solve for the component that affects left and right drift. Sin=opposite/hypotenuse so plug in these numbers and solve for the desired side. Basic formula if you're measuring the wind at your position:
(wind experienced)sin(angle of wind)=(wind value for hold) Use this wind value for your true hold.
If you're referencing wind with respect to the target, use this method:


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