Not the college Physics 101 where they pretend air resistance doesn't exist, and hence everything from temp to wind to humidity doesn't either.
I remember my bother in Jr High brought home a few pages of how "they" can actually totally calculate projectiles, with all sorts of calculus about air resistance including things like how it decreases towards top of arc and decreases as speed of bullet decreases, etc.
How wind drift increases toward top of arc, how gravity decreases at top of arc(professional surveyors will tell you about how they need to compensate for how LIGHT RAYS are bent by the gravity of a large building)....how windage decreases as bullet's rotation slows with air resistance etc.
This was mostly for artillery but still all applies(even though might not make a real world diff).
I thought it was fascinating how calc was able to tie all this stuff together into one not TOO big of an equation.
Anyone got a good reference for a Mother of All Ballistic Equations, hopefully with explanations.
I'd like to program a common graphing calculator like ti-83+ to do that, instead of buying a dedicated unit, and somewhat understand what is really going on with a long range shot.
PS-I remember my brother telling me the special presentation was the only time during the year when the kids perked up in math class and really tried.
I remember my bother in Jr High brought home a few pages of how "they" can actually totally calculate projectiles, with all sorts of calculus about air resistance including things like how it decreases towards top of arc and decreases as speed of bullet decreases, etc.
How wind drift increases toward top of arc, how gravity decreases at top of arc(professional surveyors will tell you about how they need to compensate for how LIGHT RAYS are bent by the gravity of a large building)....how windage decreases as bullet's rotation slows with air resistance etc.
This was mostly for artillery but still all applies(even though might not make a real world diff).
I thought it was fascinating how calc was able to tie all this stuff together into one not TOO big of an equation.
Anyone got a good reference for a Mother of All Ballistic Equations, hopefully with explanations.
I'd like to program a common graphing calculator like ti-83+ to do that, instead of buying a dedicated unit, and somewhat understand what is really going on with a long range shot.
PS-I remember my brother telling me the special presentation was the only time during the year when the kids perked up in math class and really tried.

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