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Do video games have any tactical training value whatsoever?

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  • tuncas
    Member
    • Aug 2009
    • 182

    Do video games have any tactical training value whatsoever?

    I am curious if there is any validity to the notion that some of the more current video games actually teach combat skills and/or tactics. Obviously no sane person could argue that video games can or should replace live fire training and real life coaching. What I am wondering is if anything can be learned from video games that could actually be used and applied in real life.

    Let me start the discussion with a few points/notes that I have come to the conclusion of:

    1. Games do not ever teach how to use the controls of individual weapons(buttons are basic and do the same thing for all guns. for example square button is reload for all weapons, though in real life there are different ways that differend weapons reload.)

    2. Games do not have realistic expressions of the power and capabilities of different rounds. (a 9mm can kill someone through a concrete wall in Call of Duty and there is no effects of gravity on bullets)

    3. It seems that basic teamwork and movement/concealment/cover techniques are learned in these types of games.

    4. The military is currently and increasingly using video game type software as a training tool.

    5. If I were to be in a gunfight, and I got to choose my opponent, I would choose the one who has had no training and has never even played a first person shooting game over the individual who has logged serious hours playing these types of games.

    6. I know that a lot of people in the service play these games. There must be some kind of connection for them to be interested.

    I am looking to have a serious discussion and not hear back comments of how I'm a stupid arm chair commando, mall ninja, etc. I am under no illusion what so ever of the difference of a trained private in the army reserves versus a level 50 15th prestige in Call of Duty.
  • #2
    G1500
    Senior Member
    • Oct 2010
    • 1825

    COD, for example, hinders people if anything in my opinion.

    Just because you did something in a video game doesn't mean you are capable of doing it in real life. For me personally, I learn by doing, whatever it is. I can watch videos all day long about how something is done, but until I actually do it, I am not familiar with it.

    There is no restart button, or second chance in real life.

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    • #3
      robcoe
      Calguns Addict
      • Apr 2010
      • 8685

      might teach teamwork, maybe some tactical planning but that's about it.
      Yes, I am an electrical engineer.
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      • #4
        L4D
        Veteran Member
        • Sep 2009
        • 3053

        its real bro.
        Stay hidden
        Stay crouched
        Know your surroundings
        Watch your choke points
        Use that C4
        The sides and back end of a Tank are its weakest point
        Don't throw grenades at walls.
        Aim low when spraying
        Aim higher at far distances
        Watch your team mates
        Don't stray
        Don't stand and reload your primary bust out that pistola strafe and shoot
        If you need to run run while holding a knife. noob


        BOOM HEADSHOT!!!!

        its real bro.
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        • #5
          Merc1138
          I need a LIFE!!
          • Feb 2009
          • 19742

          3. Umm... no. Maybe with the ARMA series that no one plays because it's tediously boring. Being good at just about any other first person shooter involves figuring out which portions of the map have strange collision issues allowing you to stand ontop of a fence post firing a .50bmg rifle from a standing position while quick-scoping, or climbing up a 85 degree vertical slope sideways for 200ft.

          And then there's the issue of running into the middle of an open field during a fire fight and throwing yourself into the prone position, running with a knife in your hand to move faster, a knife in the toe is an instant kill, bullets going through steel when they shouldn't, no concept of bullet drop, etc etc

          It might teach people how to coordinate better in general as a team, but I wouldn't translate anything from a FPS into the real world.
          Last edited by Merc1138; 03-08-2011, 1:46 PM.

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          • #6
            l_Z_l
            Senior Member
            • Apr 2008
            • 518

            In serious gameplay there is a good amount of tactics, planning, team coordination but non of that stuff is there when you're playing open matches. I guess that doesn't really transfer over to real-world encounters since we're leaving out the real world physics involved.

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            • #7
              Rekrab
              Valar Dohaeris
              CGN Contributor - Lifetime
              • May 2009
              • 5534

              If you're coming from the Xbox generation of FPS games I'm going to say "No" With the notable exception of team-based tactics.

              However, if you're a PC gamer using a traditional mouse and keyboard setup you are getting reasonable practice at trigger control. The mouse is far more punishing to people who jerk their hands or move while clicking to fire.
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              • #8
                tuncas
                Member
                • Aug 2009
                • 182

                Yea, there are definitely "thats rediculous" aspects of the games. I am mostly talking about in general gameplay as the creators indended it and as most players play (using teams and mics coordinating etc. Deffinitely not hacking or "quick scoping".

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                • #9
                  compulsivegunbuyer
                  Veteran Member
                  • Feb 2007
                  • 2604

                  Video games are a secret government program to placate the masses while the government does whatever they want.

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                  • #10
                    Rob454
                    CGN/CGSSA Contributor - Lifetime
                    CGN Contributor - Lifetime
                    • Feb 2006
                    • 11254

                    I guess if you had a game where you used a actual gun to point at the TV and you were training for hand eye coordination and to spot movement and how to track it
                    but if you used the joystick and paddle controller I would say no. I played a war game against my nephews and we played with joystick and I got absolutely creamed but when we played a different game like shoot the animals you are hnting on the screen coming at you with a gun i had a way higher hit score with less rounds wasted than they did.

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                    • #11
                      tuncas
                      Member
                      • Aug 2009
                      • 182

                      Im sure the government has bennefited at least from video games in an increase of enlisting. Kind of like how GI Joes sparked intrest in the military in kids at a young age, I wonder to what extent a similar effect is caused by current first person shooting games. I definitely seems to stoke firearms sales. If I were a gun company I would be trying so hard to get my products in the next call of duty game.

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                      • #12
                        23 Blast
                        Veteran Member
                        • Dec 2009
                        • 3754

                        I would say that SOME video games teach a certain amount of tactical awareness, such as the importance of cover/concealment, why it's desireable to flank your enemies, and how to utilize the different capabilities of say, a unit with heavy weapons that moves slowly versus a lightly armed recon unit that can move very rapidly.

                        FPS games like CoD are basically worthless in this regard, IMO, but games like say, Operation Flashpoint - in which one shot can kill you, and your whole squad can be wiped out by a single enemy machine gunner or sniper - have a bit more merit.

                        No video game actually teaches gun handling skills, any more than Madden teaches one how to tackle or throw a football, or Fight Night teaches one how to punch. Only hands on stuff will teach those skills.
                        "Two dead?!? HOW?!?"
                        [sigh] "Bullets, mortar fire, heavy artillery salvos, terminal syphilis, bad luck --- the usual things, Captain."

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                        • #13
                          Javi
                          Veteran Member
                          • Dec 2010
                          • 4540

                          I'd think..MAYBE it would teach you to be aware of your surroundings well? You have no peripheral in these games so, at least for me, I have to scan around a lot.
                          Originally posted by d4v0s
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                          • #14
                            SuperSet
                            Calguns Addict
                            • Feb 2007
                            • 9048

                            If you buy into Col Grossman's argument, violent video games definitely have an effect. But it is not a positive one.

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                            • #15
                              23 Blast
                              Veteran Member
                              • Dec 2009
                              • 3754

                              ^ well, yes - seeing heads explode and body parts coming off an enemy when you shoot him has a definite desensitizing effect.
                              "Two dead?!? HOW?!?"
                              [sigh] "Bullets, mortar fire, heavy artillery salvos, terminal syphilis, bad luck --- the usual things, Captain."

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