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-   -   CaPRC Tactical Rimfire match AAR 2-26-12 (http://www.calguns.net/calgunforum/showthread.php?t=540736)

G-forceJunkie 02-26-2012 2:34 PM

CaPRC Tactical Rimfire match AAR 2-26-12
 
We had 9 shooters show up to shoot today's match out of 10 RSVP's.
Mike S. ran the match.
Nathan, John, Eddie and a few other volunteers helped run the line and spot.
Total round count for the day was 72.
There were 10 stages with 920 total points possible.

After aprox. 1/2 hour of time to zero and confirm dope, the course of fire was as follows:

Stage 1
100yd Cold bore
Round count: 1
Start position: Standing at yellow line, rifle on ground, bolt open.
On the beep, engage the 2" dot at 100yds.
55 points for a hit.
55 points possible
60 seconds prep, 30 seconds shoot time.

Stage 2
100yd Hostage
Round count: 4
Start position: Standing at yellow line, rifle on ground, bolt open.
On the beep, engage the hostage target at 100 yards from the prone position with four rounds.
15 points for shots within the scoring box or 5 points for any other bad guy hit and -15 points for each hostage hit.
60 points possible
60 sec prep and 90 sec shoot time.

Stage 3
100yd Positional
Round count: 8
Start position: Standing at port arms, bolt open.
On the beep, engage the 100yd mini IPSC target with 2 shots offhand, 2 shots kneeling, 2 shots seated and finally 2 shots from unsupported prone. Sling support only.
Scoring as per the point values on the target.
80 points possible.
60 seconds prep, 90 seconds shoot time.

Stage 4
150 yard Shooting Ports
Round count: 10
Start position: Standing at barricade, rifle at port arms.
On the start signal, engage yellow 8" steel target with 2 shots per port.
10 points per hit
100 points possible
60 seconds prep, 120 seconds shoot time.

Stage 5
200yd Steel.
Round count: 5
Start position: Prone behind rifle.
On the start signal, engage yellow 10" steel target with 5 rounds.
20 points per hit
100 points possible.
60 seconds prep, 90 seconds shoot time.

Stage 6
50yd weak side dots
Round count: 5
Start position: Prone behind rifle.
On the beep, engage the five 1" dots at 50yds with 1 shot each from the weak side, with weak trigger finger. Bipod support only, no rear bag, shooting glove or shemagh. Bare hand only.
20 points per hit.
100 points possible.
60 seconds prep, 60 seconds shoot time.

Stage 7
50yd Pool balls the hard way.
Round count: 8
Start position: Prone behind rifle.
On the beep, engage all the solid pool balls. The 8 ball is optional. A hit to the 8 ball without also hitting all other solid balls causes the shooter to lose all points. Bipod support only, no rear bag, shooting glove or shemagh. Bare hand only.
10 points per ball except the 8 ball is worth 30 or zero points if all solids are not hit.
100 points possible.
60 seconds prep, 60 seconds shoot time.

Stage 8
50yd dot drill on 1/2" dots.
Round count: 20
Start position: Standing at yellow line, rifle on ground, bolt open.
On the beep, engage the 1/2" dots at 50yds with 1 shot on each dot from the prone position.
5 points per dot.
100 points possible.
60 seconds prep, 180 seconds shoot time.

Stage 9
50yd Standard KYL.
Round count: up to 5
Start position: Standing at yellow line, rifle on ground, bolt open.
On the beep, engage the circles from largest to smallest, stopping if you do not believe you can make a sure hit. A miss causes shooter to zero the whole target.
Points are 5, 10, 20, 30 & 40.
105 points possible.
60 seconds prep, 60 second shoot time.

Stage 10
50yd Kneeling
Round count: 6
Start position: Kneeling with rifle.
On the beep, engage target with 6 rounds.
Scoring as per the point values on the target.
120 points possible.
60 seconds prep, 60 seconds shoot time.



Scores were as follows:

629 John L. *
573 Reese S.*
487 Rich C.
482 Eddie J.
431 Ronnie S.
408 Joe V.
375 Jeff B.
317 Jeff S.
234 John P.

* NOTE: Upon closer inspection of the score sheet following the match, an error was found in Reese's score giving him an extra 80 points. Showing excellent sportsmenship and class, he traded dogtags with John putting them with their rightfull owner. Sorry for the error and confusion.

johnlee 02-26-2012 4:43 PM

Quote:

Originally Posted by G-forceJunkie (Post 8112811)
We had 9 shooters show up to shoot today's match out of 10 RSVP's.

Here are four of the rifles that were shot in this morning's match.

Reese's Savage:

http://farm8.staticflickr.com/7204/6...838d757b_b.jpg

My Anschutz:

http://farm8.staticflickr.com/7208/6...d5872c46_b.jpg

Joe's CZ:

http://farm8.staticflickr.com/7067/6...0c3a029e_b.jpg

Rich's 10/22:

http://farm8.staticflickr.com/7189/6...64da674c_b.jpg

And of course there is everyone's favorite ammo:

http://farm8.staticflickr.com/7177/6...88ac08c4_b.jpg

Nearly everyone shoots Wolf Match Target. It's accurate, cheap, and widely available. One shooter this morning was shooting some Aguila Match, but only because it was even cheaper than Wolf.

My Anschutz is probably the most atypical rifle you will see at these matches. Savage and CZ bolts and 10/22 self-loaders dominate. You don't require a fancy rifle or dollar-per-shot ammo to shoot these matches.

In fact, it's far better simply to bring what you have. Think about it. Would you rather be the guy who shoots well with a beater rifle or the guy who can't shoot his million-dollar turbo sniper build with $chmidt & Uber scope and kustum kamo paint job that's so hispeed it even comes with a shemagh and a Major League Infidel patch? I don't know about you, but I would rather be the former than the latter.

Don't let equipment hold you back from entering our matches. Just bring what you have and join us.

johnlee 02-26-2012 4:55 PM

Here are some of the targets from this morning's match:

Quote:

Originally Posted by G-forceJunkie (Post 8112811)
Stage 1
100yd Cold bore
Round count: 1
Start position: Standing at yellow line, rifle on ground, bolt open.
On the beep, engage the 2" dot at 100yds.
55 points for a hit.
55 points possible
60 seconds prep, 30 seconds shoot time.

http://farm8.staticflickr.com/7057/6...aab26e59_b.jpg

Quote:

Originally Posted by G-forceJunkie (Post 8112811)
Stage 2
100yd Hostage
Round count: 4
Start position: Standing at yellow line, rifle on ground, bolt open.
On the beep, engage the hostage target at 100 yards from the prone position with four rounds.
15 points for shots within the scoring box or 5 points for any other bad guy hit and -15 points for each hostage hit.
60 points possible
60 sec prep and 90 sec shoot time.

http://farm8.staticflickr.com/7047/6...961e8e9b_b.jpg

Unfortunately, my hostage stage didn't go too well:

http://farm8.staticflickr.com/7208/6...e6141ccd_b.jpg

Quote:

Originally Posted by G-forceJunkie (Post 8112811)
Stage 3
100yd Positional
Round count: 8
Start position: Standing at port arms, bolt open.
On the beep, engage the 100yd mini IPSC target with 2 shots offhand, 2 shots kneeling, 2 shots seated and finally 2 shots from unsupported prone. Sling support only.
Scoring as per the point values on the target.
80 points possible.
60 seconds prep, 90 seconds shoot time.

http://farm8.staticflickr.com/7063/6...7b3be3db_b.jpg

Quote:

Originally Posted by G-forceJunkie (Post 8112811)
Stage 6
50yd weak side dots
Round count: 5
Start position: Prone behind rifle.
On the beep, engage the five 1" dots at 50yds with 1 shot each from the weak side, with weak trigger finger. Bipod support only, no rear bag, shooting glove or shemagh. Bare hand only.
20 points per hit.
100 points possible.
60 seconds prep, 60 seconds shoot time.

http://farm8.staticflickr.com/7050/6...a5521181_b.jpg

You can see that even the smallest targets are about two minutes in size. That's far from easy, but my point is that you don't require benchrest accuracy. Reading the wind and shooting skill are far more important than the precision of your rifle.

johnlee 02-26-2012 4:59 PM

Quote:

Originally Posted by G-forceJunkie (Post 8112811)
Stage 7
50yd Pool balls the hard way.
Round count: 8
Start position: Prone behind rifle.
On the beep, engage all the solid pool balls. The 8 ball is optional. A hit to the 8 ball without also hitting all other solid balls causes the shooter to lose all points. Bipod support only, no rear bag, shooting glove or shemagh. Bare hand only.
10 points per ball except the 8 ball is worth 30 or zero points if all solids are not hit.
100 points possible.
60 seconds prep, 60 seconds shoot time.

http://farm8.staticflickr.com/7057/6...ea4ebf7f_b.jpg

That's my target. I'm terrible at pool balls. You would think a Korean would be decent at pool, but I'm terrible. I didn't even shoot at the 4 and 7 balls because I got frazzled after missing the 6 and lost count of how many shots I had fired. I thought the 4 and 7 marks were "hits". What a rude awakening.

Quote:

Originally Posted by G-forceJunkie (Post 8112811)
Stage 8
50yd dot drill on 1/2" dots.
Round count: 20
Start position: Standing at yellow line, rifle on ground, bolt open.
On the beep, engage the 1/2" dots at 50yds with 1 shot on each dot from the prone position.
5 points per dot.
100 points possible.
60 seconds prep, 180 seconds shoot time.

http://farm8.staticflickr.com/7204/6...961ea87a_b.jpg

I think these dots were the smallest targets of the day at one minute in size. But all you had to do was touch them and it would count as a "hit".

Quote:

Originally Posted by G-forceJunkie (Post 8112811)
Stage 9
50yd Standard KYL.
Round count: up to 5
Start position: Standing at yellow line, rifle on ground, bolt open.
On the beep, engage the circles from largest to smallest, stopping if you do not believe you can make a sure hit. A miss causes shooter to zero the whole target.
Points are 5, 10, 20, 30 & 40.
105 points possible.
60 seconds prep, 60 second shoot time.

http://farm8.staticflickr.com/7203/6...c8cb468a_b.jpg

I never shoot for that last KYL. It's such a mind job that I am mentally incapable of delivering a hit to that dinky dot.

Quote:

Originally Posted by G-forceJunkie (Post 8112811)
Stage 10
50yd Kneeling
Round count: 6
Start position: Kneeling with rifle.
On the beep, engage target with 6 rounds.
Scoring as per the point values on the target.
120 points possible.
60 seconds prep, 60 seconds shoot time.

http://farm8.staticflickr.com/7206/6...d6799528_b.jpg

There are a few more pics from the match here:

http://www.flickr.com/photos/john_n_...7629097956394/

johnlee 02-27-2012 11:56 AM

Here are some phone videos from yesterday's rimfire match.

Quote:

Originally Posted by GforceJunkie
Stage 1
100yd Cold bore
Round count: 1
Start position: Standing at yellow line, rifle on ground, bolt open.
On the beep, engage the 2" dot at 100yds.
55 points for a hit.
55 points possible
60 seconds prep, 30 seconds shoot time.



Quote:

Originally Posted by GforceJunkie
Stage 2
100yd Hostage
Round count: 4
Start position: Standing at yellow line, rifle on ground, bolt open.
On the beep, engage the hostage target at 100 yards from the prone position with four rounds.
15 points for shots within the scoring box or 5 points for any other bad guy hit and -15 points for each hostage hit.
60 points possible
60 sec prep and 90 sec shoot time.



Quote:

Originally Posted by GforceJunkie
Stage 3
100yd Positional
Round count: 8
Start position: Standing at port arms, bolt open.
On the beep, engage the 100yd mini IPSC target with 2 shots offhand, 2 shots kneeling, 2 shots seated and finally 2 shots from unsupported prone. Sling support only.
Scoring as per the point values on the target.
80 points possible.
60 seconds prep, 90 seconds shoot time.



Quote:

Originally Posted by GforceJunkie
Stage 4
150 yard Shooting Ports
Round count: 10
Start position: Standing at barricade, rifle at port arms.
On the start signal, engage yellow 8" steel target with 2 shots per port.
10 points per hit
100 points possible
60 seconds prep, 120 seconds shoot time.















Quote:

Originally Posted by GforceJunkie
Stage 6
50yd weak side dots
Round count: 5
Start position: Prone behind rifle.
On the beep, engage the five 1" dots at 50yds with 1 shot each from the weak side, with weak trigger finger. Bipod support only, no rear bag, shooting glove or shemagh. Bare hand only.
20 points per hit.
100 points possible.
60 seconds prep, 60 seconds shoot time.



Quote:

Originally Posted by GforceJunkie
Stage 7
50yd Pool balls the hard way.
Round count: 8
Start position: Prone behind rifle.
On the beep, engage all the solid pool balls. The 8 ball is optional. A hit to the 8 ball without also hitting all other solid balls causes the shooter to lose all points. Bipod support only, no rear bag, shooting glove or shemagh. Bare hand only.
10 points per ball except the 8 ball is worth 30 or zero points if all solids are not hit.
100 points possible.
60 seconds prep, 60 seconds shoot time.



Quote:

Originally Posted by GforceJunkie
Stage 8
50yd dot drill on 1/2" dots.
Round count: 20
Start position: Standing at yellow line, rifle on ground, bolt open.
On the beep, engage the 1/2" dots at 50yds with 1 shot on each dot from the prone position.
5 points per dot.
100 points possible.
60 seconds prep, 180 seconds shoot time.



Quote:

Originally Posted by GforceJunkie
Stage 10
50yd Kneeling
Round count: 6
Start position: Kneeling with rifle.
On the beep, engage target with 6 rounds.
Scoring as per the point values on the target.
120 points possible.
60 seconds prep, 60 seconds shoot time.


Smidge 03-01-2012 12:52 PM

Great write up! sure looks fun.

G-forceJunkie 03-13-2012 6:45 PM

Next match: April15th. I'll post a match announcement in a week or so.

buggsb 03-17-2012 2:05 PM

Great AAR. Thanks! I really wanted to do this but I was on an airplane somewhere over the pacific when the match started.

Hopefully next time my schedule works out better.

Congrats to all the shooters.


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