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View Full Version : Plates, pigeons and poppers match


Calif Hunter
03-08-2005, 10:23 AM
Saturday, April 9 - 9 AM

San Gabriel Valley Gun Club, Combat Range

Scoring to be time plus penalties. Unhit Clay pigeon on a stand = +3 seconds, Standing pepper popper=+3 seconds, Standing plate = +2 seconds. Procedurals = +5 seconds. Start position is gun in holster, hand off gun. All stages count towards a cumulative score. All NNPC rules apply.

Stage 1: Four pepper poppers at 15, 7, 15 and 10 yards and two clay pigeons on stands at 10 yards each. Shoot stage twice.

Stage 2: Plate machine at 12 yards, six shots only. Shoot stage twice.

Stage 3: The stage is a combination of the first two stages and has four pepper poppers at 15, 7, 15 and 10 yards and two clay pigeons on stands at 10 yards each. Included is the plate machine. No shot limit on the plate machine, but if the shooter reloads, all remaining shots on the plate machine must be weak hand only.

Calif Hunter
03-08-2005, 10:23 AM
Saturday, April 9 - 9 AM

San Gabriel Valley Gun Club, Combat Range

Scoring to be time plus penalties. Unhit Clay pigeon on a stand = +3 seconds, Standing pepper popper=+3 seconds, Standing plate = +2 seconds. Procedurals = +5 seconds. Start position is gun in holster, hand off gun. All stages count towards a cumulative score. All NNPC rules apply.

Stage 1: Four pepper poppers at 15, 7, 15 and 10 yards and two clay pigeons on stands at 10 yards each. Shoot stage twice.

Stage 2: Plate machine at 12 yards, six shots only. Shoot stage twice.

Stage 3: The stage is a combination of the first two stages and has four pepper poppers at 15, 7, 15 and 10 yards and two clay pigeons on stands at 10 yards each. Included is the plate machine. No shot limit on the plate machine, but if the shooter reloads, all remaining shots on the plate machine must be weak hand only.

Calif Hunter
04-04-2005, 9:53 AM
Bumped back to the top - amended from last month's post.